﻿using Common;
using Network.UpdateData;
using System.Net.Sockets;

namespace SFJDService.SocketHandle
{
    class PH01EditData : PacketHandle
    {
        public PH01EditData(Socket socket, Packet packet) : base(socket, packet) { }

        protected override void Handle()
        {
            ClassData classData = new ClassData();
            classData.DecodingFromString(Message);
            Runtime.xmlData.EditData(classData);
        }
    }
}
